
Neither mode offers the RT reflections that resolution mode at 60Hz includes, though other visual settings seem virtually identical to the 'full-fat' 60Hz PS5 experience for the most part. Replays though do look better, which makes sense given the lower performance, perhaps at or near 4K. Unfortunately, both modes are let down somewhat by GT7's anti-aliasing, which struggles with the lower base pixel counts and doesn't result in great-looking cars or environments. In exchange, you get a higher 1440p resolution. Outside of gameplay, there are worse frame-rates than while racing, with dips down to 50fps in replays. Resolution mode at 120Hz is pretty similar, although more extreme conditions - rain and many cars onscreen - can induce a more significant frame-rate drop.
GRAN TURISMO 7 PS4 SPLIT SCREEN FULL
However, resolution is dropped significantly to achieve this, often turning out around 1260p, just above full HD. The frame-rate 120Hz mode without VRR manages to hit a locked 120fps the overwhelming majority of the time while racing, even in intense 20-car battles, but in replays or menus you can expect drops to 80fps - a touch frustrating but acceptable. Watch on YouTube Here's the full video breakdown of GT7's 120Hz patch, delivered by Oliver Mackenzie. You're given the choice of resolution or frame-rate mode at 120Hz, for two options, but this multiplies to four as having VRR enabled or disabled in the system menu produces very different outcomes.
GRAN TURISMO 7 PS4 SPLIT SCREEN PATCH
To get down to the basics, patch 1.31 adds four new graphical modes. That's what I expected from Gran Turismo 7 too - but the patch is actually much more interesting than that. There are many titles that run 'up to' 120fps, but what you actually get is an unlocked frame-rate in the 120Hz mode tha often fails to hit the target. When developers mention 120Hz support they don't necessarily mean that the game will run at the full 120fps. What compromises are needed to add 120Hz and VRR support, and is a full 120fps even possible? We've been testing the game to find out.įirst of all, it's important to set expectations.


However, 120Hz and explicit VRR support have been missing - until the recent release of patch 1.31. Gran Turismo 7 is one of the most fully-featured racing games ever made, with hundreds of cars, dozens of tracks and RT reflections on PS5.
